Number of posts : 21 Registration date : 2008-07-04
Subject: Wrath of the Lich King: 10 v 25 Instances Thu Jul 17, 2008 5:26 am
Bornakk just answered a few questions about the new raid set up in WotLK. Here are the interesting parts:
Blizzard wrote:
Why should the 25 man raids, which are no more difficult, except in terms of logistics, be rewarded BETTER QUALITY of gear as opposed to GREATER QUANTITY of gear?
The 25 person raid dungeons are likely to have more difficult encounters, on top of the logistical aspect, because with more players available there will be more things going on that they will have to adapt to.
I'm curious though, since both 10 person and 25 person dungeons will have their own progression lines, why do people doing only 10 person dungeons need to have their loot match the 25 person dungeons? The goal is to have the items dropped from the 10 person versions be fully sufficient to gear up and allow a group to continue progressing without forcing you into the 25 person version (and vice versa).
Why should the 10 mans only become available AFTER the instance has been done on the 25 man level?
We haven't made a final decision on how one will affect the other. Stay tuned for more details in the future.
The Current Gearing system is so broken its not even funny and you guys better shape the hell up and fix it for this new expansion.
We added a lot of item related things like the Arena and Badges of Justice in The Burning Crusade. After seeing how these things worked out we have a much better grasp on these things and we feel they will work out smoother when we have more solid plans involving them from the very launch of Wrath of the Lich King.